Today’s update wipes the servers and brings some major changes to the procedural maps: there’s a snowier north, new mountains, and the power plant dungeon has been updated. The DevTeam also added fish traps, made cannibalism less appealing, and lots more.
We have a packed devblog this week: the first look at our upcoming facial expressions (grr, whoops, and serial killer*), water usage is expanded, and you can share benchmarks. There’s balancing, clothing, deployables, puking, and loads more.
A packed blog this week: flame-throwers added (and water buckets) to the game, and our first look at the tech tree, the wrecked Powerplant tower, and our new musical instruments. Plus optimisation, sound tweaks, and more.
The new player models–including females–are now in, and who you are depends on your SteamID. This update wipes the servers and your blueprints. Have fun!