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3. June 2025
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Oct
06
2016
Devblog 130
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Devblog 130We all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there’s a recycler on pre-release, and more. Besides the forced map wipe, we also decided to wipe the XP-system on our servers.

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Sep
29
2016
Devblog 129
Posted by admin
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Devblog 129The prerelease branch gets everything unlocked (for now), iron sights are realigned, the happiest flamethrowing turret you’ve ever seen, and more.

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Sep
22
2016
Devblog 128
Posted by admin
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Devblog 128See (and hear) inside the new caves, plus details on the component system, grass displacement returns, building notification is nerfed, there’s a new Hazmat suit, and more.

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Sep
15
2016
Devblog 127
Posted by admin
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Devblog 127Semi-Auto Pistol changes, optimisations, what they’re doing with recoil, and more.

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Sep
08
2016
Devblog 126
Posted by admin
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Devblog 126It’s been a quiet week thanks to some of the team taking well-earned vaction time, but the developers have been working on important improvements to gunplay, as well as starting work on the new caves, polishing the Lighthouse, and more.

Read more at Playrust.com
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