27. June 2026
News
Feb
16
2017
Devblog 148
Posted by admin
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Devblog 148You can now safely trade behind the Metal Shop Front, and store your food and decorate your base with a fridge. There’s a look at the AI system, some nerfs, some buffs, and more.

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Feb
09
2017
Devblog 147
Posted by admin
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Devblog 147Vending machines and armoured door hatches are finally in, a further look at the upcoming overgrowth and bunker clutter, and more.

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Feb
02
2017
Devblog 146
Posted by admin
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Devblog 146Lots of changes this week: we’ve added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously visited servers should load significantly faster, rocks can now spawn with a previously chosen skin, and lots more. This patch will wipe all the servers.

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Jan
26
2017
Devblog 145
Posted by admin
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Devblog 145The first signs of overgrowth, our remake of the old intro music, crafting time reductions, and more.

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Jan
19
2017
Devblog 144
Posted by admin
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Devblog 144We’ve added a new revolver, fiddled with farming, re-animated the game, optimised, and more.

Read more at Playrust.com
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