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Dec
21
2017
Devblog 191
Posted by admin
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Devblog 191Ho-ho... no! Before he was murdered, Santa delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more. This is it for us for 2017, we'll see you next year. Happy holidays!

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Dec
15
2017
Devblog 190
Posted by admin
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Devblog 190Season's beatings! Xmas has arrived in Rust.

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Dec
10
2017
Upkeep lowered
Posted by admin
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Upkeep loweredSince overfilling our servers never have been a problem, we decided to lower the upkeep cost for your base. That means if your building had 24 hours before decay, it now have 72 hours before the decay begin.
Dec
08
2017
Devblog 189
Posted by admin
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Devblog 189Major changes incoming: Building 3.0, base upkeep, two new radtowns, procgen improvements, Hapis Island updates, and more. This patch wipes servers and blueprints. Enjoy!

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Dec
01
2017
Devblog 188
Posted by admin
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Devblog 188Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.

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